Saturday, December 13, 2008

Repeat Post: These Patches Are Bragware!

As I mentioned in the FAQ the patches provided on the Patch-A-Day blog are "bragware" meaning that if you use a patch in one of your projects, I want to hear about it. Leave a link to where you've hosted your project in the comments section or send me an e-mail and I'll highlight your project and the patch you used here on the blog.

If you take one of the patches here and tweak it to make a new sound, I'd love to hear about that too. Send me an email at patchaday (at) earthlink.net with your patch file and I'll put it on the blog, giving you credit for your new creation.

Of course, you're also free to submit patches of your design, as Mad Wax did back in October.

Saturday, November 22, 2008

.44 Yamaha RX17 Digital Rhythm Programmer



Continuing with sharing drum sounds from the Yamaha drum machines I picked up on eBay, here are some drum hits from the RX17.

Both more modern and more latin, the RX17 seems to come from an entirely different generation of drum machines from the RX11 or RX15, being about half the size and sporting rubberized pads and buttons that give it a much more modern feel. It appears to be related to the RX21, but I haven't had a chance to use a RX21 yet.

Like the RX15, the RX17 has two audio outputs (left and right mono and headphones) and has Midi Out and Midi In. It contains 26 drum hits spread across 13 pads (2 sounds per pad). Like the RX11 and RX15, the RX17 also had limitations regarding which sounds could and could not be reproduced simultaneously. So, for an accurate RX17 kit, avoid using the Conga Muted and Conga Open sounds on the same beat. The same limitation is present for the Cuica High and Cuica Low hits, the Snare Drum and Rim Shot, and the Hi-hat sounds.

The following samples were taken from a RX17, serial number N201530.

Friday, November 21, 2008

.43 Yamaha RX15 Digital Rhythm Programmer



A step down from the more advanced and versatile RX11, the RX15 only has 12 pads for triggering 15 hits, all of which are routed through two audio outputs (left and right mono and headphones). Like the RX11, the RX15 was an 8-bit machine that lacked velocity sensitivity, but had options for accent control, volume, and panning for each onboard sound.

The RX11 and RX15 shared more than a similar design; they also shared their sounds. For example, the RX15's Bass Drum is identical to the RX11's Medium Bass Drum 1. The RX15's Clap hit is identical to the RX11's Hand Claps 1 sample, and so on. If you're just after the sounds from these machines, rather than trying to recreate the machines themselves, you shouldn't need to download the RX15 files in addition to the RX11 files provided yesterday.

The hits included here were sampled from a Yamaha RX15 Digital Rhythm Programmer, Serial Number 14798. For an accurate RX15 experience, do not trigger the Rimshot and Snare Drum (either Medium or Hi Tune) samples on the same beat. Also, the HH Open and HH Closed (Closed or Pedal) samples cannot be used on the same beat.

Thursday, November 20, 2008

.42 Yamaha RX11 Digital Rhythm Programmer



About eighteen months ago, I decided that as happy as I was using Reason and Logic to make music, what I really needed was hardware. It's a phase a lot of us go through, I think, where we end up getting stuck for some reason and a new piece of gear or untested software seems like the easy solution for getting out of whatever rut we find ourselves in.

A couple of unsuccessful eBay bids later, I eventually picked up three Yamaha drum machines, the RX15, its big brother the RX11, and the more latin focused RX17. Of course, the first thing I did with the new drum machines was sample their sounds and drop those samples into Reason... which kind of defeated the entire purpose of getting them, but let's be honest, logic doesn't have much sway when you're stuck in this senseless gear lust.

What do I think of the samples? Well, if you take a second to download the samples, you'll hear that they have a lo-fi quality that only seems to get better when you throw additional distortion on top of them. I think they're especially suited for trip-hop, a genre I love to experiment with, but have never actually finished a song in, because of that lo-fi quality. With a little care and processing, you should be able to find a home for them in just about any genre.

Having said all of that, I think their greatest quality is that they aren't a Roland TR-909 or TR-808. Don't get me wrong, there's a reason those machines are considered classics, but if you're looking for something fresh (or maybe a little stale, depending on your perspective) then these cheap Yamaha machines are a great substitute.

An 8-bit drum machine from the early 80s, the following kit was sampled from serial number 19374.

Its built-in 29 drum hits could be triggered using its 16 pads and routed through 12 individual audio outputs 12 audio outputs (either via its 10 mono instrument outs, left and right mono line outs that also double as mono instrument outs, or headphones). The trigger pads are not velocity sensitive, but each drum hit can be tweaked with individual settings for accent level, volume, and panning, to give the hits a little emphasis when needed.

The RX11 could not trigger the Rimshot and Snare Drum samples on the same beat, so for a faithful recreation you should avoid using them together. The same limitation was present on Tom3 and Tom4 pads, the Bass Drum pads (meaning none of the Bass Drum hits could be played simultaneously), and the HH pads. Despite this limitation, any and all of the sounds could be used in the same song.

Additional sounds can be added to the machine via a RAM memory cartridge, but I haven't had much luck finding any of them. If I do manage to track one down, expect to find those samples here.

Thursday, October 23, 2008

Remember, These Patches Are Bragware!

As I mentioned in the FAQ the patches provided on the Patch-A-Day blog are "bragware" meaning that if you use a patch in one of your projects, I want to hear about it. Leave a link to where you've hosted your project in the comments section or send me an e-mail and I'll highlight your project and the patch you used here on the blog.

If you take one of the patches here and tweak it to make a new sound, I'd love to hear about that too. Send me an email at patchaday (at) earthlink.net with your patch file and I'll put it on the blog, giving you credit for your new creation.

Of course, you're also free to submit patches of your design, as Mad Wax did a week or so ago.

Monday, October 20, 2008

Mute Clips

When you're reading a forum post or blog tip about how to get something done in some other DAW, do you just skip over the posting or do you take the time to read it? Being curious, I'll usually take the time to read tips for other DAWs, as it gets me thinking about my own workflow in Reason.

For example, Wire To The Ear posted a tip a few days back for Ableton Live and how to temporarily "Deactivate" a clip in a track. Immediately my mind started in on how it could be done in Reason and I eventually decided the best way to achieve this was to create a "New Clip Lane," move the clips you wanted to mute to that new lane, and then mute the lane in the sequencer. This way you could drop several clips into this new lane to evaluate different sections and figure out whether or not they're worth keeping in your song. Pretty smart, right?

Well, no. The thing is, the ability to "Deactivate" clips is already built into Reason. Just right click a clip and select "Mute Clip" from your right click menu and you get the exact same function as Ableton Live's Deactivate, right down to the faded/white clip in the sequencer window.



It's amazing what you can learn studying someone else's sequencer. Thanks for the Reason tip, Wire To The Ear, even if it was unintentional!

Thursday, September 25, 2008

The Patch-A-Day FAQ

What Is "Patch-A-Day?"


At its most basic level "Patch-A-Day" is a challenge, to myself, to create a new Reason patch every day. I've been trying to wrap my brain around synthesis for a long time and creating a new patch, every day, seemed like a good tool to finally hammer home the concepts I've been learning and force myself to actually work through crafting some sounds. After a couple of weeks of creating new sounds and effects for Reason, I decided to share them, rather than just keep them to myself. Hopefully, some of these patches will be useful to you.

What Will I Find On "Patch-A-Day?"


I expect that the majority of the patches you find here will be instrument patches, so expect a lot of Subtractor, Malstrom and Thor patches, with the occasional NN-XT patch from time to time. A lot of people talk about the death of the Subtractor, claiming there really isn't any need for it now that we have Malstrom and Thor, but even given these new, shiny, terrific synthesizers and what they're capable of, Subtractor remains my "go to" synth when I'm drawing up a new track. I think, with a little care, it can sound every bit as good as its CPU hungry commrades, so you're going to find a lot of Subtractor patches posted here. The old girl still has some life in her.

What you won't find are a lot of complex combinator patches, with layered synths backed up by forty or more effect units. While these types of patches usually sound extraordinary, my focus is going to be fairly "raw." It will be up to you to complicate things with your own effects and routing. I'll just be providing the basic building blocks for a sound.

Most of the combis I build for personal use are effect units that I'll slap on top of an intrument to get an interesting sound. I'll probably post some of them, as I come up with them, but the focus will be on raw instruments.

Why Not Just Release A Refill?


I still might, but for now, I'm going to be more productive getting out a new patch every day, than I am "saving up" patches for some nebulous date in the future that may or may not arrive. In three months, six months, or a year from now, I might package them all together, but for now, the blog format is the best way for me to get these out.

Can I Participate?


Yes! The patches provided here are all "bragware." If you use one of them in a project, I hope you'll let me know. I'd love to hear about it, and if possible, listen to what you've done. Provide a link and I'll post it on the blog for others to hear. If you tweak one of the patches or build one into a combinator, send me your updated patch and I'll post it here, giving you credit. There's no reason why I couldn't post reader patches, as well, so if you have something you want to share, send it over.

Please do not use my patches in your own refills or repost on other sites. Give credit where it's due. I certainly plan to, if any of my fellow Reason users participate.